CPC/CPM to Cost Per Engagement? Same as ROI to ROE?

04 september 2009

CPAA

An interesting question popped up in one of the Linkedin groups that i follow:

Do you think this recession will change the way we measure our online campaigns and move from CPC/CPM to Cost Per Engagement(CPE)? Has any one got a matrix for CPE ?

My answer was:

I don’t think that the recession would have an impact on the way online campaigns are measured. However I do hope that online campaigns will be more measured and that the recession will give a boost towards a more actively approach to social media.

I also don’t think that we should level CPC/CPM against CPE (witch BTW is a good term) for me they are two different things that of course should be measured.The question is very close to the debate about ROI and ROE where ROE stands for Return on engagement. So let’s think about CPE the same ways as ROE

We could say that ROE stand for how the engagement among the customers has grown since the company became active on the web. Measures could be comments, questions, uploaded material and basically anything that is used to feed the dialog and interaction.

The problem/opportunity with this is that the company needs to interact with its customers. Right here we have a major difference between CPE and CPC/CPM where you could more statically analyze a webpage for those variables. The interaction itself is just like CRM and focuses more on long term relationships, as you can see it´s hard to get clean measures.

This is also why it’s quite hard to build a matrix for CPE or ROE. It’s all about interaction, engagement and not numbers. I do think that all the fantastic data we get from the digital trail our customers leaves on WebPages, can be cross-referenced and be very useful, HOWEVER we need to separate soft and hard variables where one thing is numbers and the other engagement.

Let’s turn it completely around! And look at it as ROE is the road to a good relationship with a customer, then we might see ROE as the map to this goal. But this is something we can only do afterwards (or?). The main learning is that we need to interact and be out there, on the web, and this will be a huge challenge to most companies.

The first step is to understand what social media is!

The second step is to monitor what’s being said out the on the huge online-market see it as an awesome SWOT-analysis that is being presented digitally with more variable than ever before.

The third is to engage and interact on that digital market.
The forth is to prosper.

Whats you thought about CPE and ROE, perhaps we can build a matrix together!


Sociala medier som kommunikationskanal för företag?

18 augusti 2009

social_media_strategies3

IDG skriver idag om att Webbdagarna i Göteborg och Malmö nu närmar sig och att alla som vill utveckla sina affärer i digitala kanaler bör komma!

Några digitala kanaler som är högintressanta är:

Facebook, men hur gör vi med vår digitala vs proffesionella identitet?

Facebook är den fjärde största sidan i världen

Twitter,men äger man sitt twitterkonto?

Att använda Twitter som service mot sina kunder?

16 Stora företag som använder Twitter

Företagsbloggar, men vem och med vad bemöter man kunderna med?

Listan kan fortsätta i oändlighet över applikationer/tjänster som kan användas.  Min åsikt är att det först handlar om att kunna möta kunden i den miljö den befinner sig. Om en kund använder sig av ett  system så skaffar man det eller på något annat sätt ser till att kommunikationen fungerar.

And lets face it, kunder och privatpersoner befinner sig inom sociala medier….  Om ett företag litar på sina anställda och ger dem rätten att representera företaget via telefon, mail brev et cetera, så är det väl inte konstigt om detta ansvar även inte skulle innefatta sociala medieverktyg.

Jag ska återkomma till detta i senare inlägg, för det är ett ämne som intressear mig.  Vad har ni för tankar kring företags onlinestrategier?


Pixoral – Redigera dina filmer online + mycket mervärde!

12 augusti 2009

pixorial-editing

Pixoral kan användare ladda upp filmer och sedan redigera till high-res filmer samt de flesta format en användare kan behöva. Läs en klockren review på Mashable!


På besök hos Voddler!

06 augusti 2009

voddler

XBMC visar på sin site en intressant artikel från ett besök på Voddlerkontoret i Gamla stan, jag antar att man får fortsätta att suktas med liknande berättelser tills man får prova tjänsten.  Dock toppar Google Wave min lista för tillfället och jag räknar dagarna med andakt…..

Det är en fanstastisk tid nu och flera” GAME CHANGEING” produkter och tjänster kommer under året, HURRAY!


Voddler is ”THE SHIT” !

03 augusti 2009

voddler_1

Kan inte mer än avundas killarna på Mjukvara.se som sitter och testar Voddlers beta, enligt siten skall man få samma känsla som första gången man testade Spotify!

Själv väntar man febrilt på ett beta-mail eller tills tjänsten öppnar!

Årets julklapp 2009 blir iaf helårsprenumeration på Voddler!


Twitter i ny skrud!

03 augusti 2009

twitterfront

 

I en bloggpost igår skriver en av Twitters grundare att sidan skall göras om för att bli mindre förvirrande samt locka nya användare! Sidans nya design skall endast vara synlig för nya användare.  Sidan skall ha ett sökfält samt de tre tredigaste ämnena.

Twitter har länge haft problem med sin return-rate där 60 % av användarna inte återvänder sitt tjänsten en månad efter sign-up.

För företag som vill lära sig mer om hur  kommunikation via twitter fungerar  finns siten 101 Twitter! Svenska företag lyser för övrigt med sin frånvaro inom denna prominenta tjänst!

EN LITEN REMINDER – ALL INTERAKTION ONLINE LÄMNAR ETT DIGITALT SPÅR…….


Auktionsfynda.se – Ted Valentins senaste briljanta site!

24 juli 2009

auk

Auktionsfynda.se är namnet på Ted Valentins senaste Briljanta site som samlar alla auktionssiters utbud och presenterar dom blixtsnabbt med ett enkelt och smidigt gränssnitt.

Jag är ofta ute på Tradera och söker och har irriterats flera gånger på att sidan är långsam samt har omständiga sökfunktioner, ÄNTLIGEN kommer en tjänst som samlar upp allt och presenterar på ett enkelt sätt.

Siten har även ett par roliga fält som visar auktioner som snart tar slut samt en fyndhörna. En expert är även kopplad till site som besvarar frågor samt ger stalltips.


Bite Communications Ltd – Undersökning visar att svenska föreetag ligger efter inom sociala Medier

20 juli 2009

Bite Communications Ltd – Undersökning visar att svenska företag ligger efter inom sociala – Newsdesk

Shared via AddThis

Undersökningens resultat kommer inte direkt som en överaskning, verktygen finns där ute men viljan att använda dessa är något helt annat!

Sociala medier är en en guldfinnare gällande information – Men jag är optimistiskt!


Google lanserar Chrome ett nytt Operativsystem!

13 juli 2009

chrome

Snart kommer Googles operativsystem Chrome (2010) , vilket utan tvekan kommer att sätta press på Microsoft.

Chrome kommer på samma sätt som Android ha öppen källkod samt vara Linuxbaserat. Man inriktar sig först och främst på notebooks och folk som surfar mycket.  Fler och fler program finns idag nätbaserade och tanken att man endast skall behöva ett OS samt en webbläsare för att utföra sina webbärenden, vilket känns smart och helt logiskt.

Det ska även bli intresant att se hur detta påverkar Microsofts i princip ohotade ställning, kanske är det starten för ett nytt affärsmodellskrig. HP och Acer säger sig satsa på operativsystemet och vilka andra tillverkare som ansluter sig ska blir intressant att se. Men samtidigt är det inte lätt för en tillverkare att helt byta operativsystem.


Chris Andersson – Free: The Future of a Radical Price

10 juli 2009

Chris Andersson har precis kommit ut med sin nya bok Free: The Future of a Radical Price. Boken har blivit uppmärksammad för att författaren har plagierat vissa delar från Wikipedia vilket iofs känns rätt i tiden, men kanske inte det man förväntat sig.

Boken tar även upp intressanta affärsmodeller som freemium och free som begrepp. Min bok är på G och kommer att bli trevlig läsning i sommar.

Lyssna även på videon med Chris

Review:

”In the digital marketplace, the most effective price is no price at all, argues Anderson (The Long Tail). He illustrates how savvy businesses are raking it in with indirect routes from product to revenue with such models as cross-subsidies (giving away a DVR to sell cable service) and freemiums (offering Flickr for free while selling the superior FlickrPro to serious users). New media models have allowed successes like Obama’s campaign ”billboards” on Xbox Live, Webkinz dolls and Radiohead’s name-your-own-price experiment with its latest album. A generational and global shift is at play — those below 30 won’t pay for information, knowing it will be available somewhere for free, and in China, piracy accounts for about 95% of music consumption — to the delight of artists and labels, who profit off free publicity through concerts and merchandising. Anderson provides a thorough overview of the history of pricing and commerce, the ”mental transaction costs” that differentiate zero and any other price into two entirely different markets, the psychology of digital piracy and the open-source war between Microsoft and Linux. As in Anderson’s previous book, the thought-provoking material is matched by a delivery that is nothing short of scintillating. (July)” Publishers Weekly (Starred Review) (Copyright Reed Business Information, Inc.)

Mindpark har länkat till boken som är….. just FREE!

http://mindpark.se/2009/07/07/free-alldeles-gratis/


Voddler -Som Spotify fast med film! – Äntligen?

02 juli 2009

voddler

Bredbandsbolaget beskriver på sin hemsida Voddler som skall vara som spotify fast med film. Tjänsten kommer i olika former. Betala per film, en fast avgift samt en reklamfinansierad.  Detta är en tjänst jag väntat på så länge och är oerhört nyfiken på hur programmet fungerar.  Om någon av grundarna av tjänsten pejlar in detta inlägg så har ni här en sugen beta-testare.

Tjänsten Joost gick för ett tag sedan i graven och det ska bli intressant att se hur denna tjänst klarar sig! Är det ett värdigt alternativ (tänk spotify.. ) så är det lätt värt ett par tusenlappar om året om ni frågar mig.

Läs mer om detta på IDG


Let’s All Join Hands: Making the Co-Creation of Brands Consumer-Inclusive

15 juni 2009

We (Hampus Landelius, Mats Lundgren, Sebastuab Kretz, Stefan Kragh) wrote an review on the co-creation process in branding that I think brings some interesting aspects to the table. Check it out!

An emerging perspective on brand co-creation

As Brodie & Chernatony (2009) concluded the 2008 marketing theory symposium for EMAC (European Marketing Academy) and the learnings from the nine submitted academic papers from the conference’s participants (from both EMAC and ANZMAC – Australian and New Zealand Marketing Academy), an effort was made to single out some important topics in the marketing community. These essays, the authors argue, show how the field for marketing and branding studies has roughly been divided into three categories. These include a) New definitions and integrative theory b) Social and relational perspectives and c) Emerging perspectives. This, might one argue, could also function as a basic divider for which starting point is used going into the study of brand and brand creation.

In the pursuit for the conceptualization of branding Brodie & Chernatony suggest theories of the middle range, to make lesser claims as we yet only see the dawning of an emerging perspective of brand meaning. This paper examines such a middle range theory, one that deals with social and relational perspectives in the co-creating the brand relationship experience (Payne et al, 2009). We then subject this to longer range theory – the standpoint theory of critical social theory (CST) (Harding et al, 2004) – to support the idea of a fundamentally inclusive understanding of the consumer in aspects of co-creating brand relationships.

The need for co-creator thinking

The past three years have provided an increasing amount of articles dealing with the topic of co-creation of brand meaning. Many contemporary researchers now acknowledge that the brand managers aren’t the only ones with a large influence on how brands are created and how they evolve over time.

This is clearly exemplified by Bengtsson and Ostberg (Bengtsson & Ostberg, 2006; adopted from Holt 2004) who claim that each and every brand has at least four major authors (these are Brand Owners; Consumers; Popular Culture and Other important Stakeholders). These parties all invoke different meanings on the brand through the stories they tell about it. Furthermore the authors state that“… a brand is a culturally constructed symbol, created by various types of authors who furnish it with symbolic content. This means that a brand is a co-constructed object whose meaning is closely bound to context and time.” – pertaining to the logic of brand meaning not being created by one-way communication, but rather through a very complex set of interactions between all stakeholders of the brand.

Brand meaning being co-created through interaction between its users, and not controlled by managers alone is a concept influenced by post-modern ramifications (Pitt et al., 2006). The interactions between consumers and the dialogue linking consumers to the organization and other brands is essential in order to create mutually beneficial and loyalty sustaining meaning (Berthon et al., 2008). Nowadays this comes naturally to many consumers, since many of us are actively ‘…mixing in cultural and individual expectations as they (we, the consumers/users) construct their personal narratives’ (Escalas, 2004: 169)

In “The Digital Economy”, Don Tapscott introduced the term “Prosumption” as a term to describe how the gap between producers and consumer becomes blurred and in his book “Wikinomics” he further elaborates on the term.

When consumers become ”prosumers”, they participate in the creation of a product in an active and ongoing way. The difference between co-creation is that the consumer does more than customize or personalize the product, they self-organize and engage the product on their own. This new generation of prosumers treats the world as place for creation, not consumption. Prosumers create their own communities online, where they share their knowledge, spread information, collaborate on projects etcetera. Communities created around products have become more commonplace, reason being that technology is the major facilitator – technology such as inexpensive digital devices, open source software, user-friendly editing tools, cheap storage and bandwidth. The emotional drivers for those people involved in the communities are getting credibility from friends, making something new, and being in the frontline in their field. (Tapscott 2006, p. 129)

Prosumers can both be seen as threats for companies, as well as it can be considered a lucrative opportunity for  tapped knowledge. It’s lucrative in the way that companies can get free R&D from the prosumers, and it becomes threatening in the way that the communities can evolve in a way that moves away from the relevant company’s belief system.

Co-creating with self-selected prosumers is, according to Don Tapscott, one of the most powerful engines of change and innovation. Co-creation with prosumers lets companies take part of the “wisdom of the crowds”. He explains further that a risk companies take if they don’t stay close to their customers is that the prosumers innovate around the company. Designing for prosumption, is to make the product editable, reconfigurable in its nature.  Tapscott states that in the world of prosumption, business isn’t about creating finished product, it’s about creating innovate ecosystem for prosumers. (Tapscott 2006, p. 148)

Don Tapscott further explains the difference between the co-creator and the prosumer.  Co-creation is about customizing goods, services and experiences. In this manner the company takes to listening to the customer to share his/her insights for free – and surely customers with the best ideas might get rewarded for their help. However, Tapscott considers this a company-centric view of co-creation. The company tells the consumer indirectly what to create, and how. At the end of day the company benefits more than the co-creator since the rules of engagment are enacted by the company. In a prosumer-centric-view, the customer is in charge of co-creation. The consumer does the thinking on their own behalf, in their manner. This phenomenon has also been described by Henry Jenkins as ”Convergence Culture”. (Jenkins, 2006)

Value creation from different perspectives

The traditional system of company-centric value creation (that has served us so well over the past 100 years) is becoming obsolete. Leaders now need a new frame of reference for value creation. In the emergent economy, competition will center on personalized co-creation experiences, resulting in value that is truly unique to each individual. We, the authors, would like to propose that a new frontier in value creation is emerging, replete with fresh opportunities. In this new frontier the role of the consumer has changed from isolated to connected, from unaware to informed, from passive to active. As a result, companies can no longer act autonomously, designing products, developing production processes, crafting marketing messages, and controlling sales channels with little or no interference from consumers. Armed with new tools and dissatisfied with available choices, consumers want to interact with firms and thereby co-create value. The use of interaction as a basis for co-creation is at the crux of our emerging reality. The co-creation experience of the consumer becomes the very basis of value. We seek a model for attempting to understand and manage the processes  involved in the co-creation of value.

In their 2009 Journal of Business Resarch article “Co-creating brand: Diagnosing and designing the relationship experience” the authors Adrian Payne, Kaj Storbacka, Pennie Frow and Simon elaborate on the ongoing shift from goods-dominant logic to the new service-dominant logic. This echoes the writings by Vargo & Lusch (2004) on the shift to a serivice dominant logic.

One of the key foundational propositions of this new evolving logic gives the customers a new important role where the customer always is a co-creator of value, and the brand becomes the experience. The authors observe how the brand relationship experience correlates in a context of co-creation and service-dominant logic. Payne, Storbacka, Frow

figur1

Fig. 1. Overview of model development process. (Payne et al. 2009, p. 381)

and Knox went through a three-phased plan in order to create a model that could help businesses and other organizations to better understand their co-creation process. Based on this 3-phased plan they created the mentioned conceptual model of how to design and manage customer experiences. It could be worth noticing that the authors proceed to use this model in a case study to exemplify just how the model can help design and manage the different phases of a brand relationship experience for an innovative new product. The article gives a theoretical contribution towards the development and refinement of a model that helps in the understanding of the brand relationship experience, in a context of service-dominant logic.

The authors to the article also point out the fact that researchers need to consider a broader context when exploring the brand relationship experience. Another practical contribution is produced by a case study that illustrates an application of a co-creation model that explores the building of brand experiences.

The solidifiying of identity and credibility inside the consumer community

Charlene Li and Josh Bernoff (2008) show how certain eCommerce businesses embrace a consumer-to-consumer style of business. In explaining what motivates these businesses view on consumers, the authors relate to an online survey conducted by Forrester research, which showed that 83 % people trust friends’ advice regarding buying decisions. 50% trust complete strangers recommendations on the social web. Thirdly, people trust company advice.

People are helping each other through social networks for several different reasons. Li and Bernoff believe that the fundamental force behind is the drive to be social. It’s a need to connect with others. The authors mean that the motif is driven by impulses and describes them further as: a) The altruistic impulse (people give blood because they think they should), b) The exhibitionism impulse (people desire to be seen), c) The creative impulse (people can find synergy effects with others), d) The validation impulse (people like to be seen as knowledgeable experts, contribution often gives feedback within communities which reassures them about their place in the world) and e) The affinity impulse (joining and connecting with people sharing same interest is major driving force)

The consumer-to-consumer paradigm appears to be a useful starting ground for the co-creation process. According to Jeremiah Owyang’s Forrester report “The Future Of The Social Web” (2009), today’s consumer networks are disjointed because consumers have separate identities in each social network they visit. Technologies and shared standards that enable a portable identity will soon empower consumers to bring their identities with them. This has every potential of transforming marketing, eCommerce, CRM, and advertising. As the web will evolve from separate social networks into a shared social experience, consumers will rely on their friends much more as they make online decisions, whether or not brands choose to participate. Socially connected consumers will strengthen communities and shift power away from brands and CRM systems.

In critique of the company-centric bias

The model evolved from the article ”Co-Creating Brands…” is based on assumptions made by a group of company executives. Somehow this is emblematic of an inclusive relationship to the customer – customers are not necessarily inside the dialogue where their participation is defined as essential. As the concept of the ”prosumer” – the consumer as an integral part of the symbolic/brand production process – is being defined time and time (from McCracken 1990, through to Tapscott 2007, Ekström, Norén 2008), it appears as if the challenge lies not in the re-inventing-the-wheel-like manner of constantly defining the consumers participation in brand creation, but rather a what’s next curiosity related to the inclusive practice of said theory.

figur2

Fig. 2. A model for co-creating the brand relationship experience (Payne et al. 2009, p. 382)

We, the authors propose changes to the model in figure 2 to better accommodate what we believe the future to have in store for any brand that wishes to have a constructive relationship to its customers. Seen on the right hand side of figure 2 we see a part of the model labeled “Additional sources of brand knowledge”. A sub-category here is the ever so illusive “Customer to customer interaction”. We’ve had problems understanding where and how to implement the different sub-categories seen on the right of the picture and to our best guess they’re implementable wherever the reader wishes them to be.

We put forward that instead of where the current “Supplier processes” encounters “Customer processes” layout of the figure, there ought to be a third process-family involved, namely the “Customer to customer processes”. As has been described in all of the previous articles and other works cited in this text, there is a strong trend towards letting the customers and consumers have a strong influence on how to evolve the brand.

Standpoint Theory: over-arching critique of mid-range theory on co-creation of brands

In the 70s and 80s critical social theory (CST) developed the Standpoint Theory as a vehicle for its critique of the bias in the dominant subject position in social relations. One of its founders, Sandra Harding, embodied this idea by suggesting that a lesser privileged social position is more likely to generate perspectives that are ”less partial and less distorted” than those generated by other social positions (Harding et al 2004). Considering this, having the co-creation of brands understood and modeled from a company-centric view appears to be not only obsolete (as previously stated) but also exploitive of the privileged position that any company has in the privilege of choosing how to encounter the consumer.

We, the authors, would like to propose the consideration of Standpoint Theory as the underlying blueprint in brand co-creation, for better understanding the benefits of a fundamentally consumer-inclusive approach.


Booli.se – En klockren bostadssökare

10 juni 2009

Booliframsida

Bostadsbyte är i ropet och det känns som om alla är på jakt efter ny bostad med låg ränta. Jag och min sambo var själva i den situationen för ett år sedan och var ständigt inne på Hemnet för att leta nya bostäder.

Booli.se presenterar också bostadsinformation men tar processen ett steg längre. Till skillnad från Hemnet som är en annonsplats för Sveriges mäklare så indexerar Booli bostadsinformation från nätet. Detta gör att det är bostaden som får högsta fokus och inte mäklarfirman när man söker efter ett objekt. Tjänsten fokuserar även på fler kringliggande faktorer baserade på användarna, det kan röra sig om dagisplatser närhet till arbete eller löparslingor.

Booli har en enkel och smidig design och är mycket visuellt tilltalande. Information om slutpriser, prisförändringar och bostadsmarknaden är det första man möter vilket passar perfekt då detta är det man egentligen vill ha reda på.

Den bästa funktionen enligt mig är kartfunktionen. Med Kartfunktionen kan man i fullskärm kan söka efter bostäder som är utplacerade på en karta. Denna visuella funktion återfinns på ett flertal ställen på sidan vilket man som användare tacksamt tar emot. Jag tror att visuella aspekter på webben blir allt viktigare det är ju trots allt ett ”språk” vi alla förstår.

kart

Tjänsten har även stöd för ett antal sociala medietjänster så som Facebook, Twitter, Digg et cetera vilket är ett smart move. (Det är vansinne att inte fler sidor har det!)

Vill ni veta mer kan jag rekomendera Whats nexts intervju med VDn för Booli


Adtribution – Ett sätt att sammanfoga reklam och Nyheter

17 maj 2009

Enligt rykten filar Google och New York Times på en ny typ av annonsering som är inbäddad i nyheten. När nyheten lämnar sidan och dyker upp en annan plats så följer reklamen med. Genom att reklamen är skapad av Google så kan företagets ”Webcrawlers” lätt hitta nyheten. Därefter delar företagen på intäkterna.

Läs mer om detta på:

New York Times And Google Look To Use SVW’s Adtribution Model

www.siliconvalleywatcher.com/mt/archives/2009/04/adtribution_mig.php

http://blogs.zdnet.com/Foremski/?p=494


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